Showing posts with label Flyrant. Show all posts
Showing posts with label Flyrant. Show all posts

Friday, June 17, 2016

FTGT Ron back in the (2 part epoxy putty) mix

Hey Guys!

Ron here, back from a somewhat lengthy 40k break.  I hung out with Evan and Chandler last weekend and managed to sneak in a pair of 1850pt Nova style games.  These were my first 40k games in 10 months, and they reminded me that I actually do still enjoy playing the game .  Yes, some rules are creeping more than a guy in a white van with a mustache, but Tyranids are still my first tabletop hobby love.  As Sheryl Crow put it, the first cut is the deepest.

Wednesday, August 6, 2014

Road to NOVA: Ron's Tyranid Paintapocalypse

Hey Guys,

Ron here again with another underwhelming painting report.  I've got 3 weeks on the nose to get everything in order.  It's not going to be a pretty finish, but I'll limp across the line with a 3 color minimum model or two.


Wednesday, July 23, 2014

Ron NOVA painting preparation - 5 weeks out

Hey accountabilla-buddies,

It's time to show off all I have(n't) done for NOVA this past week!  NOVA is fast approaching, but I'm starting to see a glimmer of hope for finishing.  I've decided that with the two exocrines and third flyrant, I'm going to get them to a 3 color standard first, then go back if I have time.  That takes a lot of the pressure off, and insures that I can play with all of my models when I get there.

Wednesday, July 9, 2014

Tuesday, July 1, 2014

Flying Monstrous Creatures - What do we do with them?

What's up everyone? After thinking about my first 4 games of 7th Edition, what the prevailing armies are, and after Evan's post on some early tournament data, I realized that the Flying Monstrous Creatures have become one of the stronger aspects of the armies. Yet, they aren't invincible, they can be harmed, but what are the options for doing this? How do we attack them, try to ground them, and what can we do to bring the pain?


Now most of the tactics for bringing down the FMCs will be relegated to the Nids, but I feel that the tactics can be applied to the Demons as well. Actual flyers though are still a different beast that can have similar tactics applied to but still need a bit of finesse.

Wednesday, April 16, 2014

Bending Tyranid Tails with a Heat Gun Part 2 : Converting a Unique Second Flying Hive Tyrant

Hey Guys,

Ron here, with some more plastic melting conversion goodness.  Flying Hive tyrants (flyrants) have dominated the HQ section for Tyranids since the fifth edition codex came out, and GW capitalized (albeit a bit late) on this demand with an amazing plastic kit.  However, if you plan on running two of these bad boys, the pose become a little stale.  Fear not!  With our knowledge from the first plastic bending article, and our trusty heat gun, we have a (relatively) quick fix.