A couple of years ago, when the Blog first started, I tried to come up with a fun mini-game that we could play on the side. Inspired by Greggles and his Dreadtober idea, I decided to throw my Hat into the ring as it was, and come up with a fun mini game. Enjoy!
Showing posts with label Mini Games. Show all posts
Showing posts with label Mini Games. Show all posts
Monday, October 26, 2015
Tuesday, November 12, 2013
3 Player Game - Unit Rewards
What is up everyone?
So with a host of new game styles coming out from Games Workshop, I
decided to go back and tweak with our original Tyranid Horde games (games 2-3) and set it
up as an opportunity to tweak the system and setup a leveling system within the
game. Obviously everyone has heard of
D&D, Pathfinder, or any of the other hundreds of RPG games that are out
there. Well with some ideas from Evan, I
decided to add my own flair into our games.
I mean let’s face it, story telling is the hidden background
to 40k, Fantasy, and any other table game out there. The actions you take and the choices you make
have a direct impact on the game, who survives, and most importantly how the
story plays out.
Labels:
40k,
Mini Games,
RPG,
Rules
Thursday, July 11, 2013
Mini Game Reactions
After a successful gaming weekend, I think that it would be fun for Ron, Evan, and I to talk about the Quick Mini Games we played, watched, and just give an overall impression of the setup.
First I would like to say that these games took right around 45 minutes to an hour to get through. With only a 3' x 3' setup, the shooting started almost immediately and with the squads starting on opposite sides firing lanes were not an issue. The D3 + 1 pieces of terrain rule also kept it fun and interesting since it forced both armies to move towards each other while having open lines of sight. The last rule was that of the Armies to play. I feel if we had more armies to roll that it could have been even better.
Labels:
40k,
Eldar,
Mini Games,
Orks,
Space Wolves,
Tyranids
Friday, June 28, 2013
Gaming Weekend: Evan's Final Pregame Thoughts
I just wanted to do a quick little update on progress from when we set our gaming weekend a month ago until today, when we kick off the festivities. My only two real accomplishments going into this gaming weekend were finishing the DakkaJet and basing some scenery.
Looking back to my goals post exactly one month ago, my plans definitely took a different course than I'd expected. I had been leaning toward working with some Dark Eldar, but ended up not even touching them in favor of their nobler kin.
Looking back to my goals post exactly one month ago, my plans definitely took a different course than I'd expected. I had been leaning toward working with some Dark Eldar, but ended up not even touching them in favor of their nobler kin.
Labels:
40k,
Airbrushing,
Eldar,
Gaming,
Mini Games,
Orks,
Tau,
Terrain
Tuesday, June 25, 2013
When Mini War Gaming goes MINI Part 3
So over the last two days we have seen several Mini Games that I have worked on to experiment on Friday Night (Part 1 here Part 2 here). This is the Stunning Conclusion to this little series: Missions 2 and 3 for the Space Hulk Style mini game. These missions are Get to the Landing Zone and The Alamo. Remember, all these missions and styles have not been play tested so there may be some bugs to work out (literally).
Labels:
40k,
Gaming,
Mini Games,
Scenario,
Tyranids
Monday, June 24, 2013
When Mini War Gaming goes MINI Part 2
As a follow on to last night's post on mini-games, here is the Second Part of Mini Games for Friday Night: Space Hulk Style Games.
This game as well as the missions were inspired by the Space Hulk Board Game. They are pretty much a no win situation for whoever is involved. With that said, the allies still have a shot to get out alive or win the scenario. The three missions below are designated as Defend the Bunker, Get to the Landing Zone, and The Alamo. HQ, Sergeants, Special Rules, and carnage: what more could you ask for from a War Game with your Friends. This Post will talk about setup and Mission 1.
This game as well as the missions were inspired by the Space Hulk Board Game. They are pretty much a no win situation for whoever is involved. With that said, the allies still have a shot to get out alive or win the scenario. The three missions below are designated as Defend the Bunker, Get to the Landing Zone, and The Alamo. HQ, Sergeants, Special Rules, and carnage: what more could you ask for from a War Game with your Friends. This Post will talk about setup and Mission 1.
Labels:
40k,
Gaming,
Mini Games,
Scenario,
Tyranids,
Warhammer 40k
Sunday, June 23, 2013
When Mini War Gaming goes MINI
With our big game quickly approaching, Evan, Ron, and I have
been in discussion about some mini games that we could do on Friday night
before the big game. I have been
looking online, remembering some ideas that I heard while I was just getting
back into gaming and coming up with some ideas on my own. Below are three ideas I have for Mini Games that we could do on the first night everyone gets in:
- Random Army Mini Games
- Kill Team
- 3-Player Space Hulk Style
Labels:
40k,
Gaming,
Mini Games
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